Turtle Geometry: The Computer as a Medium for Exploring Mathematics (Artificial Intelligence) by Harold Abelson


Turtle Geometry: The Computer as a Medium for Exploring Mathematics (Artificial Intelligence)
Title : Turtle Geometry: The Computer as a Medium for Exploring Mathematics (Artificial Intelligence)
Author :
Rating :
ISBN : 0262510375
ISBN-10 : 9780262510370
Language : English
Format Type : Paperback
Number of Pages : 497
Publication : First published January 1, 1981

Turtle Geometry presents an innovative program of mathematical discovery that demonstrates how the effective use of personal computers can profoundly change the nature of a student's contact with mathematics. Using this book and a few simple computer programs, students can explore the properties of space by following an imaginary turtle across the screen. The concept of turtle geometry grew out of the Logo Group at MIT. Directed by Seymour Papert, author of Mindstorms, this group has done extensive work with preschool children, high school students and university undergraduates.


Turtle Geometry: The Computer as a Medium for Exploring Mathematics (Artificial Intelligence) Reviews


  • Enrico

    Incredibile: I should really try to get the full code together.