Board Games as Media by Paul Booth


Board Games as Media
Title : Board Games as Media
Author :
Rating :
ISBN : -
Format Type : Kindle Edition
Number of Pages : -
Publication : Published January 14, 2021

Leading expert Paul Booth explores the growth in popularity of board games today, and unpacks what it means to read a board game. What does a game communicate? How do games play us? And how do we decide which games to play and which are just wastes of cardboard? With little scholarly research in this still-emerging field, Board Games as Media underscores the importance of board games in the ever-evolving world of media.


Board Games as Media Reviews


  • MH

    An academic analysis of modern board games, with each chapter suggesting a different theoretical lens (media studies, lit crit, rhetoric) with which to examine the games, followed by an ethnographic survey of gamers. It's a well-written, useful work, providing a lot of ways in for pop culture scholars, and even though I'm sure many scholars reading it will have their own thoughts related to their own areas (is there anything to using ideas from performance studies, maybe?) and there are some minor quibbles (I think ideas of class could have been hit harder - Booth's focus on Eurogames is understandable, but it sort of excludes people who may not have $60 to spend on a lovely bookcase game that recreates medieval agribusiness), it's a solid overview showing how theory can profitably be applied to non-traditional texts.