Dungeon World 2 (Dungeon World #2) by Jonathan Brooks


Dungeon World 2 (Dungeon World #2)
Title : Dungeon World 2 (Dungeon World #2)
Author :
Rating :
ISBN : -
Language : English
Format Type : Kindle Edition
Number of Pages : 375
Publication : Published June 5, 2019

Fred did something bad.

He didn’t intend to do it, but the destruction of a dungeon core – accident or otherwise – will likely result in horrific consequences for anyone connected with the crime. And not for just the perpetrators; everyone around them will suffer vengeful retribution from the nearby cores for the unthinkable act.

Knowing that his mistake will end up endangering his new friends, the townspeople of Gatecross, and even his Guild, Core Power, Fred decides to do whatever he can to protect them. After he absorbed the Nature Core, he unlocked the ability to establish a territory and create his very own dungeon – a dungeon which will hopefully provide the defense they need to survive against the expected fight to come.

Unfortunately, the Nature Faction isn’t the only one that learned about Fred’s crime. The Dungeon Adventurer Syndicate, under the authority of the Craytion Kingdom, has sent a powerful group to investigate…


Contains LitRPG/GameLit elements such as statistics and leveling. No harems and no profanity.


Dungeon World 2 (Dungeon World #2) Reviews


  • Alex

    I don’t know what happened. I enjoyed the first book but I didn’t like this one at all. I didn’t feel like there was any character development at all. The characters became annoying by the end of the book. Annoying with no depth. I have read a lot of LitRPG and I don’t feel this reaches the peaks that I am expecting.

  • GaiusPrimus

    Another fun one

    Jonathan seems to have gotten this dungeon business down.

    I have been a big fan of his Station Core series and this might be even better with its unique circumstances and differential take on the genre.

    The paradox now is which series we will get first? I'm sure which ever it is, I will like it but set the same time will want the other one.

    Hey John, anyway you can release both at the same time?

  • Scott

    If you picked up this series in hopes of some dungeon building adventure then congratulations on finally getting here. This book is mostly about the dungeon building aspect of the universe and the author does a great job of explaining how it works without getting bogged down in the numbers of it all.

    The story isn't quite as exciting as the first one, reverting to more of a dungeon base defence story, but everything that I enjoyed from the first is still technically there. They also expand the universe slightly by adding a focus on guilds this time around which were introduced near the end of the first book and provide a reason for allies to be there instead of them sticking around "just cuz" like your average dungeon book.

    While the main characters don't grow quite as much as the previous book, they are still slowly fleshed out to be more than cardboard cutouts.

    The main problem with this book was that the big final act sort of happens about halfway through the book and takes up the better part of the length of the story. This is good and bad since it makes for a lot of action happening constantly, but you don't get that build up to the final conflict. In fact, where the third act would normally be, the main characters essentially begin tying up loose ends and tidy up the plot. There is a sudden tone shift when a bunch of spoilers show up spoiler the main character and cast some weird spell before up and ditching. It felt a little off to me personally but did sort of wipe the slate clean in preparation for the next book which I didn't completely hate.

    The audiobook version of this novel also goes the extra mile by putting the lengthy stat pages as separate chapters that you can skip if you don't enjoy listening to that sort of thing which is a nice bonus.

    In the end, this novel is a great example of dungeon building done right and I'm immediately starting the following book. I'd recommend it to any fans of the genre or of LitRPG, though your typical fantasy buff might enjoy this less than the first entry in the series.

  • Miss OP

    Never seen a female character written so dumb. It's almost scary. I spent so much time screaming in this book. It was so annoying. So F'n annoying. And her lines weren't good. Dungeon Crafter is such a good series. But when I stop and think about it she has very few female moments. It's more like she's non-binary Asexuality. So, maybe that's why it was a better write. The problem is this is a multi-POV book. Therefore you are kinda stuck for a few chapters. And she reads so vapid. Fred feels like a blank slate guy doing right by folks but doing wrong if you actually stop and think bout his action. It's complex and somewhat interesting but the blank slateness is annoying.

    Am I going to keep going with the series? I don't know. I think maybe. But this is an unhappy read and I have no plans to read anything but crafter dungeon. I don't plan on taking a chance on other works. The problem with LitRPG is sometimes the women are written so poorly. They are there to simp after the guy and it's not fun to read. It's like they rush the relationship oh isn't he so interesting and great? And you're like...... um not really. Like how Japanese animes write harems. The harems distract you from the actual interesting world and plot of the story.

    I am so deeply frustrated reading this because there's so much talent in this writing and world-building. When your MC is this much of a blank slate it ruins the stakes of the book.

  • Kevin

    I think this author likes his stats too much. So far from reading, I think he writes all his stats first (monster stats, person stats, etc), then he writes a story. The focus on individual monster stats is too detailed otherwise.

    Do people actually enjoy knowing how much stats a tree monster has compared to a spider monster, and the ratio of essence you can receive from both? I don't.
    The reason I think I enjoyed Divine Dungeons so well was because the core built stuff and did research. This book tests the stats first, then goes and does his thing.

    Well I completed the book, but don't know how I feel about it. I will read the sequel, but this book felt off. I just can't put my finger on it. We will see how the next book goes.

    2.5/5 Stars

  • Colin Rowlands

    This book picks up right after the end of the first one, so it is best for potential listeners to check out that one first. This second instalment in the series definitely goes for the escalation of the original series premise with more factions aligning themselves against the main character and his friends. The main character applies his abilities in some unique and interesting ways during this escalation, both from his human and his dungeon aspects, so the personal progression matches the overall world escalation very well.

    The narrator does another solid job, nicely enhancing this instalment of the series with their performance.

    Overall, a strong sequel to the first book, which you should probably read or listen to before this one.

  • Cameron

    Fun continuation from book 1

    I devoured this book when I started it, so I had to leave it 5 stars. I will say this book continues where book one left off, but in a different sense - because it focused a lot more on the dungeon side of our main character Freds abilities.

    That made this much more of a Dungeon Core story than the first, but it still had a lot of fun cultivation style LitRPG upgrades of characters throughout the story, and a lot of world building to set up the future books.

    Reasons to read:

    Fun story and characters.
    Dungeon core story
    Neat ideas / world (Dungeons let humans live in order to feed off them)
    A (somewhat op) main char

  • Christopher Flynn

    A good entry that really starts to use the mechanics set up in the first book.

    With the ending of book 1 the stakes are suddenly a lot higher, forcing Fred and friends to be a lot more creative in their actions. I really enjoyed this as it got into the meat of a dungeon core book: dungeon building and leveling up. The characters were still pretty basic and the execution of the romance was not great. Overall, I really enjoyed this book for what it was, although I switched from an audiobook to kindle so that I could actually see the stat tables instead of hearing them listed.

    Recommended if you liked the first book, but wanted it to better utilization of the underlying magic systems.

  • Steve

    One of the key determinants of how much I like a book these days is whether or not I care about what happens to the characters. All other things being equal (quality of story, grammar, writing style, etc.) that and my ability to identify with the MC (regardless of age/race/sex) are what hold my attention.

    I do find myself caring what happens to Frank, and man do things (no spoilers!) happen to him in this one! The book doesn't clear the "amazing" hurdle, but it's well-written and engaging and I look forward the next installment.

  • Milton

    liked the second book, keeps the growth of the main character tee that has a really complicated name. and growth in all defense personal and in understanding of his power. Also the search of the killers of his parents has reveled the group that did it but to reach them the main characters has to keep on growing and helping his community. but the changes that are happening have consecuentes and this is impacts the environment tries to understand the human relations. the ending is great and left me wanting to jump to the next book.

  • Gareth Otton

    This was another enjoyable book with the same problem as the last one; too much exposition, too much telling but not enough showing, and not nearly enough work on the characters.

    These problems continue to get in the way of this series being anything more than good, but the overall story is enjoyable enough that i can enjoy it for what it is. So ultimately, if you enjoyed the first book then you will enjoy this book as well, but if you didn’t then this one won’t change your mind on this series.

  • Yu Ge

    Great follow-up from the first

    Good and well written story. The plot was straightforward and likable, and follows succinctly where we left off from the first. I enjoy the characters, their growth, and their interaction. I think what's really refreshing with this series so far is that everything is consistent and progressing. Not that there's no plot twists and fun, unexpected developments, but that the storytelling is believable and enjoyable.

  • Devon Howard

    Great and unique dungeon core series

    I don't normally write reviews, but this series is more than worth it. This series is amazing and will most likely get better with further additions to the series. The main character is likable and the unique dungeon core mechanics are really interesting. If you have kindle unlimited there isn't a reason not to start this series if litrpg is a genre that grabs your interest. Can't wait for more books in the series.

  • Charles Daniel

    Dying is such a pain! Especially when you keep doing it over, and over, and over . . . .

    Fred "dies" a lot in this novel. Given his unique nature he doesn't stay "dead," but it still hurts; it still impacts his human companions, and it takes some serious explanations to the people of Gatecross to gather their cooperation. That cooperation is vital to saving all their lives and quite likely hundreds of thousands of other people in the Kingdom from the wrath of vengeful Dungeons.

  • Montgomery

    Fun read as it goes from adventurer focus to dungeon core focus

    The MC continues to be mostly clueless about human relations, which is fun to watch, as he explores his dungeon core heritage to defend Gatecross from his own mistakes. Yet another good read and I’m looking forward to book 3

  • Vincent Archer

    This second tome progresses things, with a few twists.

    The main topic is dealing with the consequences of the end of the previous book. Surprisingly - or maybe not - the largest problem ends up the reactions of the human Adventurer's guild rather than the Dungeon factions.

    Again, the ending of the book brings a surprising twist, while setting up further background for the next book.

  • Chris Evans

    This is the dungeon under siege plot line dungeon core books all tend to do. Dungeon World does it better than most, with better explanation of the rules, better reasoning behind it, and with more interesting enemies. Brooks has created an interesting version of the dungeon core genre and I'll be looking forward to book 3.

  • Travis

    Very much like the first book, this one was very interesting, a bit more world building, (that's always good), a bit more character development (that's always good too), and by the end, we see some serious payback coming, and I for one can't wait to see it, I'll definitely be reading more of these as they are released.

  • Drew

    Excellent 2nd in the series

    A great read that had me gripped from the start. The backstory is well thought out and with a very well edited book it’s a pleasure to read.

    The MC(s) are well crafted and likeable with Fred quite endearing in his way. Add in the battles, crafting and dungeon building it’s well worth a read in my opinion.

    I can’t wait for the next one 😁

  • That

    The first one was ok, but this over is meh

    I was able to overlook it in the first one, but the increase in social interactions in the second book have highlighted just how juvenile and PG the story and charcters are. I feel like I'm reading a dungeon core for kids... Like something you might see on CW or Disney.