Onslaught at Arda I (Star Wars: Age of Rebellion) by Katrina Ostrander


Onslaught at Arda I (Star Wars: Age of Rebellion)
Title : Onslaught at Arda I (Star Wars: Age of Rebellion)
Author :
Rating :
ISBN : 1616619120
ISBN-10 : 9781616619121
Language : English
Format Type : Kindle , Hardcover , Paperback , Audiobook & More
Number of Pages : -
Publication : First published August 14, 2014

Following its defeat at the Battle of Yavin, the Empire has tightened its grip on the surrounding systems. Nearby, a secret Rebel base on Arda I hides in the shadows of a twisting canyon known as the Gauntlet, seemingly safe from planetary sensor scans. When Imperial Star Destroyers appear in orbit the Rebels are caught by surprise and scramble to evacuate before they are overrun.

In this action-packed adventure, a group of new recruits must defend the Rebel base from the Imperial onslaught and root out the traitor who opposes them.

This full-length adventure includes:
* A sweeping tale of rebellion and betrayal perfect for starting characters.
* New rules for handling mass combat and managing competing events.
* All-new adversaries and vehicles, including the T-47 sandspeeder, TIE hunter, Viper probe droid, and devlikk.
* Mini-gazetters for Arda I, Jagomir, and Ord Radama, allowing Game Masters to use these locations in their own campaigns.


Onslaught at Arda I (Star Wars: Age of Rebellion) Reviews


  • Keith Gapinski

    A decent adventure, though it's a little weak on character motivations for the NPCs. It felt a little too much like they were trying to make everything very black and white in terms of good and evil and so the adventure feels a little unbelievable.

    I haven't run any of these published adventures for a group, but I'm finding all of them feel a little muddled in terms of how the encounters are set up. I think Fantasy Flight is trying to give GMs room to improv, but I would much rather have a bullet point list of activities in each encounter, with rolls and results for various successes, than the kind of loose paragraphs of details they present. Maybe it's just a weakness of the custom dice system.

  • Matthew Bane

    Not a bad opening Rebel Adventure. I liked the addition of mass combat rules.

  • Michael Bondurant

    good framework and a good amount of opportunity to draw out this story line into a longer story.