Shatnerquest by Jeff Burk


Shatnerquest
Title : Shatnerquest
Author :
Rating :
ISBN : 1621050874
ISBN-10 : 9781621050872
Language : English
Format Type : Paperback
Number of Pages : 188
Publication : First published April 1, 2013

After the apocalypse, three Star Trek fans and their morbidly obese cat embark on a quest to save their beloved idol, the one and only William Shatner, from the hostile world America has become. But their journey will not be easy, for the wasteland is filled with cannibal cults, Klingon biker gangs, Zombie Borg, and all manner of mutant creatures. And once they arrive at their destination, they discover that William Shatner has been transformed into Shatzilla - a giant 100-story radioactive monster hell-bent on destroying all of Los Angeles. Now instead of saving Shatner from this new apocalyptic world, these three fans must save the world from this new apocalyptic Shatner. If only there was another giant monster who could take him down...
From the author who brought you the cult hit "Shatnerquake," comes another Shat-tastic sci-fi comedy that proves once and for all that there actually is something even bigger than William Shatner's ego. And it is... William Shatner.


Shatnerquest Reviews


  • Dan Schwent

    When another reality bleeds into our own at a comic book convention and armageddon is on the horizon, three geeks (and their cat Squishy) do the only sensible thing they can think of: Steal a dead man's DeLorean and go on a road trip to rescue William Shatner!

    First off, I was initially dismayed that this has little to do with
    Shatnerquake. However, I buckled up and stuck around for the ride, and what a Shatty ride it was.

    Shatnerquest is a bizarre road trip, a story of the impending apocalypse, unrequited love, and a smorgasbord of homages to geekdom: Star Trek, Road Warrior, and many other staples of geekery are represented. Seriously, where else can you read about a biker gang led by a wannabe Klingon, a cannibal Captain Kirk cult, and a Dalek gas station attendant? Not to mention Shatzilla's bloody rampage...

    The final battle delivered the goods and made me with Shatnerquest was a movie or TV show.

    While I didn't like this one quite as much as
    Shatnerquake, Jeff Burk's writing has come a long way since his debut. It's a great way to spend an afternoon.

  • Madeleine

    Seriously, I can't put a star rating on this kind of madness.

    So it's kind of like the movie Fanboys: A group of friends makes their way west with an altruistic but thoroughly nerdy goal. Only where Fanboys was about sneaking onto Skywalker Ranch so a terminally ill pal could watch the The Phantom Menace before dying, Shatnerquest begins with plans to rescue William Shatner from the apocalypse and is punctuated by the group's ongoing struggle to survive in the face of celestially wrought terrors and the heedless violence that a few bands of survivors always seem to embrace in every end-times scenario.

    Which is to say that this tale's pit stop in Riverside, IA (the future birthplace of Captain James T. Kirk, obviously), still ends in chaos -- but of a much more dire, violent and cannibalistic sort.

    The only other work of Jeff Burk's I've read is Cripple Wolf, which means I'm not terribly familiar with this story's more notorious predecessor, Shatnerquake. But I have seen an awful lot of Star Trek at this point, as well as plenty of cult classics and other mainstays of geekery: The gleeful mash-up of allusions to "Magic: The Gathering" tournaments, Star Wars, Back to the Future, comic stores, Kevin Smith flicks, the road trip as a movie genre, gamer culture, zombies, Daleks and tribbles were more than enough to delight my inner nerd.

    Alas, much like Cripple Wolf, Burk's newest offering could have benefited from just one more round of careful editing. I can't turn my proofreading powers off even for lighter fare, so things like "in between" being rendered as one word, "Twitter" being capitalized inconsistently, "wares" being replaced by its homonym and at least one instance of an erroneous "and" supplanting "an" just pulled me out of the story and made me remember that I was reading this at work while wearing my Bitchy Grammarian hat.

    But I know I'm a snob about certain things, just like I know that this is simply good, bizarro fun that shouldn't be taken too seriously, given the gratuitous bloodshed and things like a dude slicing his way out of horror-movie monster's belly. For all my hang-ups over flaws in the mechanics, the little bit of exposure that I've had to Burk's older stuff makes me feel pretty confident in saying that his writing seems to be on a steady upward trajectory: The action flows well, the narrative is mighty tight and even the excessive bits are comedic rather than tedious.

    I find that the bizarro genre is at its best when there's some heart at the.... well, heart of the story, and Shatnerquest has it, surprisingly, in spades. Each of the main characters gets a chapter of back story (yes, even William Shatner, which explains how he turns into a rampaging giant stomping the ever-loving piss out of LaLa Land -- and you're goddamn right that Squishy the pleasantly plump cat's origins actually reduced me to tears) and the road-trip-story standards of friendship, a blossoming romance and the redemptive journey are all undercurrents driving and elements softening the more overtly wacky and downright savage elements of the plot.

    And Shatnerquest does society a great service by answering the age-old question of who would win in the battle between Klingons and steampunks. Also: It's got zombie Borg. Motherfucking zombie Borg, guys.

  • Melki

    “I got it,” said Gary as he snapped his fingers and a huge smile crept across his face. “Let’s save William Shatner.”

    “Why William Shatner? Because it’s Captain fucking Kirk and it’s the apocalypse, who else would you want by your side?”


    Welcome to the NERDPOCALYPSE!

    It's raining hellfire! Cities are burning! Mythic beasts and giant Hollywood has-beens like Godzilla and the Stay Puft Marshmallow Man are walking the earth!

    Three nerds and an obese cat in a stolen DeLorean are off to save Shatner from certain doom.

    IF they survive the Zombie Borgs, hungry cultists, Klingon bikers AND a tribble-hating Dalek, they'll find a BIG surprise waiting for them.

    Most of the book was a three-star read for me. While I enjoyed the great sendups of everything from Magic: The Gathering to Star Wars, I was annoyed that the sole female character (I should say, the only HUMAN female character...the roly-poly cat is a girl), exists basically to be lusted after...BUT...she really proves herself during the thrilling climax - and OH! What an EPIC ENDING it is!!! SHATNERTASTIC!

    Note: DO NOT wear a red shirt while reading this book.

  • Marvin

    First, I feel I owe Jeff Burk an apology. In a past review of
    Cripple Wolf, I insinuated that the author did not like cats. From Shatnerquest, it is clear he loves cats, or at least one particular cat. Also, you can count me in as an official Squishy fan. Grumpy Cat move over!

    Shatnerquest is a sequel of sorts to the very funny Shatnerquake. Yet it is separate enough in plot to rank as a stand-alone. Its premise involves a trio of sci-fi/fantasy convention nerds and one fat cat who, having nothing to do after a sudden apocalypse, embark on a journey to save William Shatner. Why Shatner rather than another pop icon like Bruce Campbell or Adam West? As obsessed Star Trek fan Gary says...

    "Because Bruce can take care of himself and fuck Adam West."

    Yes, there are plenty of pop culture references in this short novel. Enough to say it is primarily a satire of pop culture fandom. Yet the references are wide enough to entertain even the barely initiated pop culture geek. More importantly, the author uses these references in very creative ways (Look for a very polite Dalek) and is clearly having a lot of fun with them. As much as I liked Shantnerquake, I found Shatnerquest to be even more entertaining and creative. I especially loved the ending which features a climatic battle between Shatzilla and...sorry, no spoilers. It's too funny to give away.

    So over all, this is a hilariously fun roller coaster ride. I give it a strong four stars but my two cats, who are also Squishy fans, give it five stars. So rounding out, an enthusiastic four and three-quarters stars.

    P.S. My cats are mad at me because I didn't round up. They are not speaking to me and parading in front of the house with "Unfair to Squishy" signs. So, for the purpose of bringing peace to the family...five stars.


  • David Agranoff

    While many of us in the genre community know Jeff Burk as the mastermind and editor behind the cult extreme horror press Deadite, his most famous project was the 2009 short bizarre novel Shatnerquake. In between he penned a choose your own adventure novel called Super Giant monster action, and released a shit-ton of horror novels with dead babies and guts everywhere. Burk’s latest adventure in copyright infringement …wait no parody – is Shatnerquest.

    A sequel to Shatnerquake the gonzo novel about a bomb that brings all of Shatner’s fiction characters to life, who take on a mission to kill the real Shatner at the first ever Shatner-con. Shatnerquest was originally just a joke title, but the demand was there and thankfully Burk has given us the long awaited sequel.

    Overall this is a much stronger novel than Shatnerquake, even if it might not on the surface it might not be as insane. Sure the first book had a little higher rate of crazy-ness per page in it’s short length, but this novel tells a stronger story with more realized characters which has the effect of making the insanity involved more fun.

    Don’t get me wrong there is plenty of bizarro going on. White power Klingon bikers, flaming tribbles, zombie borgs, Cultists who worship Kirk and of course Shatzilla. I enjoyed this novel laughing out loud several times and had many smiles at inside trekkie jokes. Character names like Gary Mitchell and Benny Russell (nice tip of the dredlocks to DS9)and lots of references to geek culture.

    A must for trekkies who can laugh at themselves and their favorite show.

  • Sheldon

    I don't usually do this, but I need to warn about spoilers for this one, because it's pretty much impossible to write a review for this book without revealing certain things. You've been warned.

    Shatnerquest by Jeff Burk is odd to review. Not necessarily difficult, just odd. There's something about it that works. It's silly. It's violent. It's plain weird. But somehow, the stars aligned for this one, and it works...mostly. It's also odd in that it wasn't actually supposed to happen. When Jeff Burk published
    Shatnerquake, he listed among his works Shatnerquest and Shatnerpocalypse. At the time, this was supposed to be a joke. These books didn't actually exist. So, Shatnerquest is a satire born out of another joke. Jeff Burk needs to be careful or else he's going to create a satirical black hole that will swallow all comedy as we know it.

    The first thing you may ask is how this book relates to Shatnerquake, given the way that one ended. Well, it does and it doesn't. That one's hard to explain. Starting out during a
    Magic: The Gathering tournament at SuperCoolCon, the apocalypse occurs. Again. And this one is both a bad one and awesome at the same time. Every being from science fiction and fantasy becomes real and lays waste to civilization. Godzilla, zombie Borg, etc. There's even a
    Dalek that is an actual exterminator of
    tribbles. Benny, Janice, and Gary, along with Benny's cat Squishy, all wearing Starfleet uniforms (including Squishy in a red shirt) decided that the thing to do during this apocalypse is to go save William Shatner. Hey, everyone needs a hobby, even during Armageddon. On their cross-country trip to Los Angeles, they are pursued by Koloth, another nerd who's dressed as a Klingon and leads a white supremacist biker gang who all wear Klingon forehead ridges. Yep, you read that right.

    While Shatnerquake was a satirical tribute to William Shatner, Shatnerquest is a satirical tribute to all things nerdy. Even as passing mentions, just about everything nerdy appears in this book. It's like one gigantic ComicCon, all the way up to the final confrontation with Shatzilla and the Takei (who's portrayed as a parody of Mothra; guess what his battle cry is; go on, I dare you!). How does this story relate to Shatnerquake? Well, again, it does and it doesn't. It makes reference to the events of that book, but that's all. So you should be safe in reading this book if you haven't read the other one.

    As for Jeff Burk's writing style, you can tell how much he's matured since writing Shatnerquake. Well, matured in a relative sense. His prose is a lot cleaner and he can get the ideas across much better. Not that he was bad to begin with, but his experience since writing Shatnerquake shows. He even dares to break
    the fourth wall a couple of times, as the characters state at one point that some things aren't how they're portrayed in the source material and that they're firmly in parody territory now. It was rather striking when he did that, but funny all the same.

    There are still some editing issues, which has always been a sticking point for me. They're not as bad in Shatnerquest though, especially given that this book is twice as long as Shatnerquake, so they're spaced out a little better. Granted that they still add up, but it's not as much of an issue here. Yes, this is a much longer novel than Shatnerquake, and it works in that form very well, although by the end I was ready for it to stop. Burk does push it right up to the line of tolerance. Still, it shows that Burk can writing a longer-form novel, and I'd actually like to see what else he can write in that form.

    A good tribute all things nerdy, Shatnerquest by Jeff Burk earns 4 redshirted cats out of 5.

  • J.W. Wargo

    Shatnertitties! (Note this is not a part of the review, simply an expression of how I feel.)

    In Jeff Burk's fourth book and second in the "Shatnerverse", we see an expansion of the apocalyptic tones of the first book, Shatnerquake. The story focus on three friends, all Star Trek fans, and their red-shirted Squishy cat as they travel from Pennsylvania to Los Angeles during Armageddon in an attempt to save William Shatner. The end days have brought with them a whole slew of creatures and characters from the entire sci-fi and fantasy spectrum. A veritable geek orgy of Borg, Steampunks, Tribbles, a Dalek, and even a Rancor all messing up the planet good and plenty.

    I was pleased that this story was quite different from the first book's, in that while the first one felt more like an absurd existential crisis of Bizarro magnitude, this book was a much smoother ride that really explored the world and the characters inhabiting it. While the depth of characterization was increased, there's still no lack of explosions, entrails, and Nazi Klingon Bikers to keep even the most diehard Troma fan entertained.

    The only downside to all this world and character development, is that I could have used more William Shatner. While he was the protagonist of the first book, this second outing finds him relegated to the third act of the book. By the time he shows up I was quite ready for him. An awesome end fight with a surprise Shatner nemesis, and a satisfying conclusion left me wondering, what's next for the Shatner?

    Part of me wants to see The Shatnerbooks made into movies, but I know deep down that Hollywood would blow it and cast someone like Gary Busey as Shatner. "It's ironic, don't ya think?" the producers would nervously laugh, trying so desperately for that hipster dollar...

  • Pedro Proença

    First of all, as a Magic: The Gathering player, I was very happy with the references to it in this book.

    Now, for the review: My favorite bizarro book. Ever.
    Burk's story made me think of my friends, who play Magic and talk about sci-fi, fantasy, horror, RPG, compare TV shows, talk about who's the better Enterprise captain, etc. The book was, for me, really emotional. The story is about three friends who, after all hell break loose in a nerd convention and apocalypse ensues, decide to travel to Los Angeles and save William Shatner. Why? Because he's William Shatner, that's why. Along the way, we are given the backstory of each character, which adds depth to the story. There are zombie Borgs, white supremacist Klingons, rolling Tribbles, cults, steampunks, and a giant Godzilla-sized William Shatner.
    This book is a lot of fun, easy read, emotional, full of gore and violence, and nerd references. I loved it, and Jeff Burk now stands in the same room with my favorite authors ever.
    Thanks for this book, Jeff. And pet Squishy in the belly for me.

  • Aaronichi

    If you can't take page after page of absolutely geeked out silliness, and I know there's a lot of people that can't, move on to the next extended universe book by Dick Wangton (pen name). Go on. I'll wait.
    Okay.
    First there was Shatnerquake, the story of William Shatner trying desperately to stay alive at ShatnerCon. Why? Because the Bruce Campbel fan club set a bomb off in the theater area that brought every character the Shatner ever played to life. Oh, and their main aim was to kill the real Shatner. It was a fun story. Not the most well written book out there, but amazing fun.
    Now, 4 years on, we have the sequel, Shatnerquest. It's the tale of 3 best friends and their cat's journey from a Baltimore fan convention across the US to save William Shatner from the Apocalypse. Along the way, they meet everything from klingon cosplaying bikers to trashcan daleks, from borg zombies to gears and goggles stempunks. Yeah, I mentioned all that stuff, and normally just mentioning these things would be cause for a spoiler alert, but this is Bizarro. There's a Shatzilla in the end. It's on the cover of the book. It usurps a lot of the plot to know this, but once again, this is Bizarro. The surprise is still there. You can never predict what will be on the next page.
    With this book, Jeff Burk shows that he can absolutely tell a story. Even though there is weird stuff happening all over the place, he doesn't let it act as a crutch. His characters are real. He gets you to connect with them as they travel through the nutso pants post apocalyptic wasteland of the US. The setting is vibrant and it comes alive with every screwed up geek nightmare they encounter. The only issue I had was with the sense of time. The journey felt like it took hours when it should have felt like at least a couple of days. It undermined a little of the "epic quest" feeling.
    Holy crap is this a fun book. I smiled and laughed nearly the entire way through. If you have a sense of humor and can take tangential oddness, I cannot recommend this book more. You will have great fun reading this.
    Summary of star rating:
    4 stars: Though I cannot recommend it to everyone, Shatner Quest exemplifies its genre and is a must read for Bizarro fans. It is also a fantastic entry point if you want to explore the genre.

  • Chris

    Another crazy story from Jeff Burk involving William Shatner. This time 3 comic loving friends try to save him when disaster strikes and turns fiction into reality. Complete with Klingon bikers, zombie borg, and ill-prepared-for-battle steampunks, this book is a page turner that has one of the most kick ass cats ever. Too bad that when Benny, Gary, and Janice finally reach Shatner's home things are not as they expected.

  • Sean Leonard

    When a Magic: The Gathering tournament at Baltimore’s SuperCoolCon is interrupted by the beginning of the end of the world, Gary, Janice, Benny, and Benny’s cat Squishy find themselves on a mission, to boldly go where no cosplay group has gone before. To do what any self-respecting fan should do, given the circumstances. To do the right thing. They steal a DeLorean modified to resemble that of Doc Brown in Back to the Future and set a course for California to save their hero, William Shatner. Because after all, wouldn’t he do the same for them?

    Shatnerquest is the fourth novel to leap out of the warped mind of Portland, Oregon punk and Bizarro author Jeff Burk. Burk is the editor-in-chief for The Magazine of Bizarro and head editor for Deadite Press, not to mention the author of titles such as Super Giant Monster Time! (a Bizarro-style choose your own adventure book), Cripple Wolf (which is about, well, exactly what the title says, a werewolf in a wheelchair), and of course Shatnerquake, the prequel to Shatnerquest. (Quick note for those not familiar with the genre of Bizarro fiction: taken directly from the Bizarro Central website, Bizarro fiction is essentially the genre of the weird, or literature’s equivalent of the “cult classic” section at the video store. It is sometimes horror, sometimes sci-fi, sometimes surreal, and always fun.)

    To briefly backtrack, in Shatnerquake a cult of Bruce Campbell followers invaded the first ever ShatnerCon, armed with a fiction bomb that could effectively erase all memory of anything William Shatner ever did. Security caused it to malfunction, so instead of erasing Shatner’s work, it brought to life every character he had ever played, all of them on a mission to destroy the real William Shatner. And we’re not just talking Captain Kirk and TJ Hooker; for real, every character, from the Priceline negotiator to the Rescue 911 host to everyone in between. Well, four years later, in Shatnerquest, Shatner is preparing for a cameo role in the newest Star Trek sequel, and we yet again find the world in peril, but this time at a much larger scale. However, instead of the story focusing on old “Captain Quirk” himself, instead we follow three friends and a cat as they go cross-country, running into a bizarre cast of characters and all things Star Trek along the way.

    Shatnerquest starts with action and doesn’t let up throughout. We follow this group of friends across America as they have to steer clear of zombie borgs, stay ahead of a rapidly approaching, white supremacist Klingon biker gang, and narrowly escape the clutches of a cannibal society led by actor (and “new” Kirk) Chris Pine in Captain Kirk’s hometown of Riverside, Iowa. Burk keeps the action going non-stop, now and then dedicating a chapter to getting to know our characters’ pasts so as not to slow down the action with backstory details. By doing this, it causes the book to feel even more like a movie, where the reader can’t help but imagine the cutaways to our characters in their slightly younger days, before the world began to literally go to hell. Even Squishy the cat gets an origin chapter.

    Jeff Burk knows his Star Trek. Don’t get me wrong, I’ve been a fan ever since my dad showed me individual episodes on our Betamax VCR when I was a child. Sure, I know Klingons, and I definitely had a good laugh imagining flaming tribbles flying through the air. But Burk really knows his stuff and takes it so many steps further, to the great delight of this reader and no doubt many more. His use of Borgs and red shirts is great, and the Dalek and Gorn appearances are fantastic. This should all be expected, of course, as his bio specifically states he grew up on Godzilla, Star Trek, and EC Comics. Speaking of, and without giving too big a spoiler, two of those three influences are incorporated in Shatnerquest. I’m leaving it up to you to figure out which other one makes an appearance.

    Shatnerquest is a super fast read, weighing in at a little under 200 pages. The writing is quick and to the point in order to keep the story moving forward, but still giving enough detail to see what is going on. Non-Trekkies should be able to appreciate its humor and action-packed story telling as much as Trekkies will admire its references and depth of knowledge. It’s not a prerequisite to have read the earlier novel, as either stands on its own with two strong legs, although I’d highly recommend anyone to read both as they’re just that much fun. Shatnerquest is funny, never taking itself too seriously (at one point, the main characters converse about how some of the things that have happened have easily pushed the story into satire territory), but still respectful to Star Trek and the Trekkie culture. I had an absolute blast reading it. Now, I just have to cross my fingers that Shatnerpocalypse finds its way from Burks mind to the printed page.


    (Originally published at Horrornews.net, 5/17/2013)

  • Nathaniel Tower

    If you're looking for first-rate literature, turn back now before the Shatzilla gets you. But if you want a fun, riotous adventure of low-brow literature and high-octane chuckles, then you won't find much better. This quest to save William Shatner is witty and engaging, taking almost enough creative license to land this author in the slammer for blatant copyright infringement. Yeah, that's what Jeff Burk risked to write this glorious book for you. You owe it to him to pick up a copy.

    Never seen Star Trek? Doesn't matter. I've never seen an episode in my life. Not into nerdy gamer stuff? Doesn't matter. I've never been to a nerd convention or played any nerdy magic card games in my life. This book is still hilarious. It at once parodies, mocks, and ridicules these things while also showing how awesome they probably are for the people into them. Bottom line: whether you are a gamer nerd, Trek nerd, some other nerd, or not a nerd at all, you will love this book and laugh along.

    Also, I hear this is a sequel (or more like a follow-up). I didn't read the first one, but now I want to. I don't think I lost anything at all because I read this first. Shatnerquest doesn't seem to require much prior knowledge. Of anything. At all. Except you probably should know how to read.

  • Michael Kelly

    A fantastically funny sequel to 'Shatnerquake', whose plot revolves around three nerdy friends setting out to rescue William Shatner following the Apocalypse.

    The story follows their journey, full of marvelously shallow and self-centred character moments, as they cross the States to rescue their hero from whatever troubles he might be in (reasoning that his normal security detail probably upped and left him when the world went crazy).

    On their way, they encounter Zombie Borg, Klingon bikers, a Dalek filling station attendant, a Kirk-worshipping cult (but dedicated to the worship of the FALSE Kirk, Chris Pine - "You may be A Kirk, but you're not THE Kirk"), and giant Kaiju monsters, all leading to the bittersweet ending. Ohhh MYYYYY....

    Sheer lunatic genius from start to finish. Hysterically funny, often cynical but still warm-hearted (and gets a few good digs in at those abominable reboot movies too!)

  • Daniel

    Klingon biker gangs? The Cult of Chris Pine? A giant William Shatner-like monster rampaging through downtown LA that can only be stopped by an equally massive Takei? There is a deranged mind at play in the universe and that mind belongs to author Jeff Burk.

    This book follows up Shatnerquake in the only way possible... with more Shatner! When the end of the world strikes our young heroes come to the conclusion that they need to rescue William Shatner before the post-apocalypse loses its best celebrity. Such a mindbogglingly good story will infest your brain and you won't be able to put the book down until you've finished it, or it's finished you, whichever comes first.

    Needless to say, I loved it and will now count down the days until Mr Burk decides to grace us with another chapter in this Shatnergeddon series!

  • Donald Armfield

    Shatner VS Takei

    In the first Shatner novella from Burk a fiction Bomb erupts and wipes out a Shatnercon convention. Now part 2 we follow a group of nerds on a trip to save Shatner.

    A magic the gathering tourney is interrupted when the world is taken over by Star Trek characters and many other Sci-fi movie characters.

    Not as good as the first one but the gore was much more splattered around. I like how the characters backgrounds were split between chapters. The final showdown is a must read as well as chapter "Wait the Borgs are in This Book"

    Zombies, Shatzilla, Statepuff one helluva ride Detroit Rock City meets War of the World's....sorta.

  • John Bruni

    This is one of the stranger end-of-the-world stories out there. A group of STAR TREK cosplayers are at a con, playing in a Magic tournament, when the world ends. One of them, who has been seeing visions of William Shatner ever since he nearly died of a heroin OD, leads his friends to safety, and only then do they decide to go on a cross-country, uh, trek to save the real William Shatner's life. The lunacy they encounter is just over-the-top, from Klingon bikers to a Dalek convenience store clerk to a society of people who worship the WRONG Kirk (take a guess who they bow down before) to a town full of steampunk wannabes to . . . well, read the book. You'll see. It's great fun.

  • Jeffzhef

    The first book (
    Shatnerquake) was a joke and not much more. This book is still a joke, but it's also a story. The (presumably) much larger amount of thought that went into this one improves it a lot. There's an adventers, there's characters with backstories, and there is fun.

    A minor issue I probably have with the backstories is that it seems to me the backstory chapters of the main male protagonists are actually proper backstories, while Janice's backstory defines her mainly as being the love interest, lacking a proper story.

  • Sean Hoade

    An absolute delight. It's a semi-sequel to Shatnerquake, but you don't have to know anything about that earlier book to enjoy the hell out of this one. Jeff Burk, a central figure in the world of Bizarro fiction, here showcases what the genre is about: Entertaining plots with actual characters going through crazy experiences. Shatnerquest is exceptionally well-written dramatic fiction and the pages almost turn themselves. A great deal of fun.

  • Auntie Raye-Raye

    Anything I could say about this book would probably get me blackballed from the Bizarro genre.

  • Constance

    CATS! TREKKIES! STEAMPUNK CLOCKWORK VILLAGES! (LAST BUT NOT LEAST) WILLIAM SHATNER VS GEORGE TAKEI!

    I loved this book!