Title | : | Artesia: Adventures in the Known World |
Author | : | |
Rating | : | |
ISBN | : | 1932386106 |
ISBN-10 | : | 9781932386103 |
Language | : | English |
Format Type | : | Hardcover |
Number of Pages | : | 352 |
Publication | : | First published December 14, 2005 |
Artesia: Adventures in the Known World Reviews
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Having read the comics, I loved this game book. It provides a wealth of information, both current to the storyline and of ages past. The experience system rewards characters for doing significant things in-game, providing experience that can be spent to improve in the vein of what was done, allowing organic growth of charaters (i.e., "I seduced the countess to achieve our goal, which gained experience points in Lovers, allowing me to improve my looks, my Seduction skill, or one of my appearance/personality feats").
The magic system is VERY free form while channeling genre appropriate actions. The GM will need to pay attention as high levels of magical skill can get mighty powerful. -
My spouse is into comic books and because I am not the caped superhero type, got this for me to try. This is a graphic novel with great art. The non-primary characters and wars are a little bit difficult to keep track but the lead female character has very interesting and unique dimensions.
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Fantastic art from the stories.
The world history is well presented.
The game system is rich and playable.
I really like the tarot based "XP" awards system.
The combat system was good.